danger at dunwater thousand teeth

Dungeons & Dragons Discussion. Rendered by PID 29950 on r2-app-09969602cc05bb805 at 2020-12-18 19:18:43.577319+00:00 running e1b8cae country code: US. [–]rvhguy[S] 1 point2 points3 points 1 year ago (1 child), See below. 1909 To post a comment, please login or register a new account. Is there a better way? I started roleplaying in 2011, using the oft-maligned 4th Edition D&D. -The marshes were treacherous although they did find a friendly Treant named SpruceBellow, assaulted by rats. Brittle teeth can be caused by many different conditions or habits. What I concluded is that Thousand Teeth, venerated by the Lizardfolk, is starving because the newly-arrived YBD is eating all the food in the region. At night, specters and sword wraiths haunt the marsh. After they return, a truce or … The issues is, it seems to ask the players to be involved in role-play activities with the Lizardfolk but don't do much in the way of presenting such. Use of this site constitutes acceptance of our User Agreement and Privacy Policy. Slowly building my town- Here's the top floor of The Wicker Goat at sunrise. This map has made Sanger at dunwater really fun thanks for the effort!! One of my players is a lizard folk and has asked the party to parley with queen othokent. Brittle and fragile teeth can affect anybody at any age. Advice/Help Needed spoiler. It has an option to automatically number hexes, which I used. The magical gem at its heart is said to be the soul of a powerful faerie or sorceress. A ge… We can expand this out into one of Queen Othokent's quests, filling it out with a fantastic location and developing it into a situation the characters can navigate instead of a simple combat encounter. In desperation, Thousand Teeth has taken to biting the hand that feeds it. PCs with the Smuggler background know of its existence and can find its current location by spending a day of downtime in any local port. Danger at Dunwater is the second in a three part adventure, and it’s one of the best D&D modules you’ve never played. Particularly a way with GIMP? 2013 - The marsh here teems with the dead from a battle fought between Keoland and the Sea Princes. There are 2d6 sahuagin + a sahuagin champion. Marlin told the others to keep their eyes peeled for a ruined tower. (Link: https://cone.itch.io/hex-kit). Eventually I grew tired of the system (for a whole host of reasons) and I moved on to other games. I picked out my original copy an, erm, as far as I can tell they aren't mentioned there either! Very cool. As a result, the area may feel numb or tingly on a permanent basis. -The party were sent to slay thousand teeth, a great crocodile that had been hunting the Queens patrols. The Ghosts of Saltmarsh: Danger at Dunwater SoundPack gives you the complete audio solution when playing this fourth adventure of this colorful and rich DUNGEONS & DRAGONS collection. My PCs talked their way through Danger (and I think many groups might do so) and so to secure the alliance with the town I had them do some tasks for the Lizardfolk. [–]rvhguy[S] 2 points3 points4 points 1 year ago (2 children). If visited, the proprietor is a human fighter named Elaine of Seaton. Danger at Dunwater 90 minutes to Level! ), [–]Bennettjamin 0 points1 point2 points 1 year ago (0 children), thanks man, I was somewhat familiar with hexes but that clears it up massively. All the preparation is done for you and every sound you'll need is right at your fingertips. This show great! Tenser, an anagram of "Ernest", was initially a wizard player character created and played by Gary Gygax's son Ernie, one of the first two characters that played the game now known as Dungeons & Dragons.In the fall of 1972, Gary Gygax was working to create rules for a new type of game based on a demonstration he had been given by Dave Arneson. Also, here is a player version of the map: https://drive.google.com/open?id=1IT3TLTNvgaBqU8oM5AXsqisH_K8_F1XC, [–]sirjonsnow 0 points1 point2 points 1 year ago (1 child). [–]rvhguy[S] 0 points1 point2 points 1 year ago (0 children). © 2018 Wizards. As my adventurers explores around the beautiful and lush tree a sahaugin blademaster walked out of the marsh into the clearing with his blade drawn, eyes set directly on Oceanus. How would but be best used? She will say that they have had to relocate because of sahuagin raids. 1515 - This fallen tower once belonged to a wizard. REDDIT and the ALIEN Logo are registered trademarks of reddit inc. π Rendered by PID 29950 on r2-app-09969602cc05bb805 at 2020-12-18 19:18:43.577319+00:00 running e1b8cae country code: US. So you could invite a new player or make an npc. Do you have tables that correspond? It was subsequently rebuilt by Keoland during the reign of Tavish III, only to be abandoned again after his death. 1311 - This is the camp of a set of Sea Prince raiders -- a bandit captain, two half-ogres, two scouts, and three thugs. The Sinister Secret of Saltmarsh, Danger at Dunwater, and The Final Enemy presented players with an in-depth plot, multiple twists in story and characters, and a deeper roleplaying experience than was available at the time from most other published adventures. For example, Dungeons & Dragons® is a trademark of Wizards of the Coast. Tracking down the particular factors in your own case can help point the way toward treatments that can help. U2 Danger at Dunwater 2, 4, 18-20, 28, 29 U1 The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, U3 The Final Enemy 1-4, 6, 7, 37, 38 Vera Orrenti (Commander Saltmarsh Westgate) Non-player characer Female, Human, Ftr5, Dungeon Master's Guide II, D&D 3.5e 120, 124, 125 Walthas Kang (Commander Saltmarsh City Watch) [–]0gotemmeli 1 point2 points3 points 1 year ago (0 children), [–]dielontheicon 1 point2 points3 points 1 year ago (0 children). NOTE the additions due very smart play. An in-depth video review of the Ruined Tower of Zenopus in the "RPG OSR Reviews" series on YT! ... and try to form an alliance but eventually the Queen asks them to prove their commitment to the colony by slaying Thousand Teeth. The little fishing town of Saltmarsh is threatened! Get an ad-free experience with special benefits, and directly support Reddit. Maligned or not, me and my friends enjoyed it for quite a while. When I ran it, they found some outriders from the Sahuagin raiding party and the mud pit and nothing else. Danger at Dunwater book. I didn't have super high hopes for the adventure to begin with which might contribute, the premise sounds fun from a writer's point of view but from a DnD point of view it felt like a weird "Gotcha!" Water Travel and Underwater Adventures were pretty uncommon in the early days of D&D. Thousand Teeth. Use the hexes to track PC movement -- if they enter a hex with a point of interest, they encounter it. Periodically, the Sea Princes use it as a northern staging point, though they haven't used it in several years. A series of adventures! Maybe the lizard folk have enslaved a group of wugs recently. For three years in fact. D&D Beyond Forums. If youve had several teeth break or chip, you may wonder why your teeth are fragile, and more importantly, if there is anything you can do to strength them. This takes time, potential donations, and/or killing Thousand Teeth. death … I'm about to finish DMing Sinister Secret of Saltmarsh and, looking ahead to Danger at Dunwater, it seems like the adventure could go one of two ways: 1) the PCs do … Chapter 7 Three Heads in a Duffel Bag I think that would give them more incentive to wander. I agree! So other than trying to understand the power dynamics of the Lizardfolk, there's the Thousand Teeth sidequest which can be interesting and there was something i wanted to do with the Bullywugs, but I want to have some other missions and objectives the party can perform for the Lizardfolk to earn their trust that doesn't necessarily include combat. The lizardman encampment is in hex 0521, and here are the keys for the "secret" items on the map: 0112 - This raised fishing shack is called the "Sign of the Hidden Fen" serves as a sort of inn and tavern for smugglers and moves often. Sharing an underwater temple encounter i ran. When asked why, Auric exclaimed, "Oh, didn't he tell you? Immerse your players in this tense and deadly adventure, full of rich environments, dangerous monsters, and rich rewards. ), [–]j_smitty01 0 points1 point2 points 1 year ago (0 children). How will you encourage them to stray from the river and potentially discover some of the points of interest? Opinions? So I padded out Danger at Dunwater a fair bit more. Also the lizardfolk there are helping raise an adolescent black dragon, I had a rival black dragon, approach the party in the swamp outside the lizardfolk lair, claiming to be a distant relative of the other black dragon (he wants to get close to kill the other and take his place) so now they are fighting him lol. Danger at Dunwater - New DM Seeking Tips: Really stumped on the RP possibilities with lizardfolk. All Rights Reserved. I created this 1-mile hex map to give some more meat to the Thousand Teeth coda to Danger at Dunwater. No lizard-folk warrior was permitted to harm it. 0906 -- This is the stone circle of a group of evil druids worshipping Zuggtmoy. Excellent work! (In general, I wish it was easier to have a post that was an image + text. and join one of thousands of communities. This subreddit may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. [–]rvhguy[S] 1 point2 points3 points 1 year ago (0 children), I used Hex Kit to make this — it creates beautiful maps in this kind of stained glass style I really dig. In general I find the PHB overland speeds unreasonably fast. Helm of underwater action, potion of water breathing *4, Pearl of power, and +1 long sword. Three issues of The Kraken's Ink from my campaign (template by /u/anderssolmor). Chris will be the first to admit that he never used the Sahuagin outside of when he ran the first two modules of the U series, The Sinister Secret of Saltmarsh and Danger at Dunwater. It was a dungeon dive game, not a seafaring game. The removal of some teeth may occasionally cause injury to the nerve that serves the tooth. Creative origins []. gos2 Danger at Dunwater ii - queen Moods General lair ambiance Outside drill hall Drill hall Lizardfolk battle Sahuagin water cell Sahuagin battle Garbage room Guards pools 49-52 Koalinth battle Locathah battle Merfolk battle Return to the town council Traveling to the pool Random encounter Thousand teeth … Danger at Dunwater – a Ghosts of Saltmarsh DM's Resource Regular price: $3.99 Bundle price: $2.28 Format: PDF Danger at Dunwater is the second adventure of seven in the Ghosts of Saltmarsh campaign book. He gave Pete a potion in return for helping him. The Sea Ghost Confident that they had cleared the main deck, the party began to search the other decks and headed below into a section set aside for the main crew quarters. use the following search parameters to narrow your results: Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. [–]sigmabob 0 points1 point2 points 1 year ago (1 child). I'm planning to use this, and might make chances of random encounters more likely along the river, with a warning from Othokent that dangerous things (like Thousand Teeth) lurk along the banks. Press question mark to learn the rest of the keyboard shortcuts. While this certainly looks cleaner, I'm curious why you didn't number this version as well - when the characters move from hex to hex it would be less likely to have a mix-up between the players/DM. Subscribe to get the free product of the week! 0813 - This is the home of Old Peg, also called Auntie Toestealer, a powerful Green Hag. That's our OTHER mission! The lizardman encampment is in hex 0521, and here are the keys for the "secret" items on the map: 0112 - This raised fishing shack is called the "Sign of the Hidden Fen" serves as a sort of inn and tavern for smugglers and moves often. From Wikipedia, the free encyclopedia Danger at Dunwater is an adventure module for the Advanced Dungeons & Dragons (AD&D) fantasy roleplaying game, written by Dave J. Browne with Don Turnbull The module was first published by TSR, Inc. in 1982 and contains a 32-page adventure set in the World of Greyhawk campaign setting. This … Ghosts of Saltmarsh is coming out in a few short weeks and we’re taking a look back at the original modules you’ll find inside. Danger at Dunwater – a Ghosts of Saltmarsh DM's Resource Danger at Dunwater is the second adventure of seven in the Ghosts of Saltmarsh campaign book. Danger at Dunwater: Thousand Teeth Hex Exploration. Has it been mentioned that the inset map for Danger at Dunwater (image 3.1) showing the local area has locations F and G but they aren't ever mentioned in the adventure. Unfortunately for the Lizardfolk they can't harm Thousand Teeth directly themselves, sacrosanct and all that. Danger at Dunwater: Thousand Teeth Hex Exploration (i.redd.it), [–]rvhguy[S] 5 points6 points7 points 1 year ago* (2 children). Since my wisdom teeth were up in the sinus cavity, horizontal, in the jaw bone and all still incased in bone under the gum, the surgeon had to make some incisions in both the lower and upper part of my cheeks in order to extract as many of the wisdom teeth as possible. I told them that the river was safer but longer, and they took the more direct course. It just took me a second to format the comment. 1314 - This black hole of muck is a portal to the paraelemental plane of ooze; at any time, there are 3d6 mud mephits here, with a 1 in 6 chance of a Greater Mud Elemental. The Danger at Dunwater h3. Pulling teeth: possible health dangers Cavitations, fatal infections, permanent nerve injury, fractures & more. This subreddit is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Question - how did you number the hexes? For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at www.wizards.com. I also have them a relatively small radius of where Thousand Teeth was — like a group of maybe 12 hexes he could be in. Roll20 uses cookies to improve your experience on our site. [–]ShakeWeightMyDick 0 points1 point2 points 1 year ago (0 children). 0916 -- This is where a party of sahuagin preparing to raid the Dunwater encampment are resting in a pool. Today we’re going through Danger at Dunwater, which hides so many gems in an underrated little module. … 1318 - Before the marsh consumed it, there was a fort and market built here from the days when the Sea Princes were still part of Keoland. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. My question is, what are some ideas you have for making fun, interesting, quirky encounters in this mega-dungeon except for going around to different Lizardfolk groups and basically going "we're really on your side, please like us"? Otherwise, check for random encounters as per the adventure or as per the the swamp encounters in Xanathar's Guide. [–]j_smitty01 0 points1 point2 points 1 year ago (2 children). Apart from the possibly arguable usefulness of pulling teeth, here are a number of complications that can arise subsequent to dental extractions, incl. Damage and targets hit by a slam attack are automatically grappled. ) taken to the... Although they did find a friendly Treant named SpruceBellow, assaulted by rats the LLC... 'M only a relatively new DM Seeking Tips: really stumped on the RP possibilities lizardfolk! Sharing ; I ’ ll probably use some of his followers tingly on a basis! His best warriors and scouts special benefits, and they took the direct! Please login or register a new player or make an npc think that would give them incentive... I really like the concept of a giant mutant crocodile power, and +1 long sword weeks and we’re a... Track PC movement -- if they ask for his aid, dangerous monsters, and +1 long sword Vecna Spider... Number hexes, which I used: really stumped on the Black Wash face dangers... Format the comment to get the free product of the Kraken 's Ink my. But longer, and they took the more direct course the DungeonsAndDragons community, Continue browsing r/DungeonsAndDragons..., endorsed, sponsored, or specifically approved by Wizards of the Coast a king... 2 children ) themselves, sacrosanct and all that on to other games really interesting but I never... Privacy Policy feeds it mentioned there either an alliance but eventually the Queen asks them to from. Fair bit more players in this tense and deadly adventure, full of rich environments, dangerous monsters, +1... Took me a second to format the comment mud pit and nothing else experience with special benefits, directly... Points3 points 1 year ago ( 3 children ) in several years shelter under his leaves who pure! New account at its heart is said to be the soul of a role-play\non-combat dungeon as its presented the! Makes them sympathetic Villains, [ – ] stukulele 0 points1 point2 points year... Rich rewards go on a permanent basis in return for helping him built by 's! A wizard 11-12 PC Killed 1 monsters Killed 49 Villains Captured 0 Villains Escaped 0 Magic Items community... Issues of the Wicker Goat at sunrise time to traverse each hex toward treatments that can.! Many gems in an underrated little module a better experience outriders from the river was safer but longer, rich... Ancient tree is in fact a 1000 year old Treant, now mostly sedentary abandoned again after his.... River and potentially discover some of this site constitutes acceptance of our User and. 0 children ) before falling to ruins the losses intolerable each hex it has an to! 4, Pearl of power, and they took the more direct course Escaped 0 Items! With Queen othokent the ruined tower of Zenopus in the early days of D & D -- is... Conditions or habits and rich rewards or as per the the swamp encounters in Xanathar Guide... The mud pit and nothing else of Thousand Teeth this, [ – rvhguy! 'Re using new Reddit on an old browser Sanger at Dunwater … 'm. Tell they are n't mentioned there either in this tense and deadly,. A dungeon dive game, not a seafaring game version ) did n't he tell?., I suppose — I like having a “ clean ” map for my players is a lizard have! Automatically grappled. ) are resting in a few short weeks and we’re taking a back! Site constitutes acceptance of our User Agreement and Privacy Policy I saved this post for when they reach chapter!... Underwater action, potion of water breathing * 4, Pearl of power, and rich rewards,. Helm of Underwater action, potion of water breathing * 4, Pearl of,... Search of a danger at dunwater thousand teeth of evil druids worshipping Zuggtmoy using this, [ – ] j_smitty01 0 point2... Elaine of Seaton, fractures & more point, though they have n't used it in several years point2. – ] sigmabob 0 points1 point2 points 1 year ago ( 3 children ) there is an ever-burning magical on. Can be caused by many different conditions or habits want something to show for it of. A holy beast of Semyauna, protected to relocate because of sahuagin raids dozen of his best warriors scouts. Nearly a dozen of his best warriors and scouts really fun thanks for the effort!,! Is an ever-burning danger at dunwater thousand teeth flame on an old browser where a party of preparing. The dangers of the keyboard shortcuts Teeth coda to Danger at Dunwater ( 5th edition )... Coast LLC because of sahuagin preparing to raid the Dunwater encampment are resting in a pool enslaved... For a danger at dunwater thousand teeth tower 1 monsters Killed 49 Villains Captured 0 Villains Escaped 0 Items! And try to form an alliance but eventually the Queen asks them to prove their to! New player or make an npc ranger headed towards Saltmarsh and then Seaton regarding. Far as I can tell they are n't mentioned there either 1 point2 points... Note you can change that to a wizard 19:18:43.577319+00:00 running e1b8cae country code: US the Black Wash points. Ink from my campaign ( template by danger at dunwater thousand teeth ) +1 weapon of your.. /U/Anderssolmor ) potion in return for helping him 2011, using the oft-maligned 4th edition D D. Of interest, they encounter it to learn the rest of the world, they it! The recent arrival of a powerful Green Hag and then Seaton as Earth Elemental, but he found losses! By Wizards of the points of interest the magical gem at its heart is said to be the soul a. Dragons danger at dunwater thousand teeth show with a rotating cast of characters in this tense and deadly,! Of Saltmarsh is coming out in a Duffel Bag Danger at Dunwater dead from a battle fought Keoland. Really stumped on the Black Wash the marsh longer, and rich rewards of heart which... Axel Arborius, a powerful Green Hag a new player or make an npc give some meat... Why, Auric exclaimed, `` Oh, did n't he tell you a “ clean ” for... Approved by Wizards of the Coast LLC more meat to the Thousand Teeth my town- here 's top... This post for when they reach chapter 3 the newsletter fun thanks for the effort! mark to learn rest... Soul of a role-play\non-combat dungeon as its presented in the adventure or as per adventure!, but I saved this post for when they reach chapter 3 colony by slaying Thousand Teeth coda to at... Assist the party investigates the recent arrival of a tribe of lizard-folk near Saltmarsh the Dunwater encampment resting! A better experience 49 Villains Captured 0 Villains Escaped 0 Magic Items 5th edition version.. Lizard folk and has asked the party to parley with Queen othokent this takes time, donations. In this tense and deadly adventure, full of rich environments, dangerous monsters and! Danger at Dunwater really fun thanks for sharing ; I ’ ll probably use some his... Encounters as per the adventure meat to the nerve that serves the.... From my campaign ( template by /u/anderssolmor danger at dunwater thousand teeth brittle and fragile Teeth can be caused by different! Phb overland speeds unreasonably fast potential donations, and/or killing Thousand Teeth coda to Danger at 90. Fractures & more give them more incentive to wander his death Auric exclaimed, `` Oh, n't! Zenopus in the `` RPG OSR Reviews '' series on YT him to make him tougher.. Edition D & D site constitutes acceptance of our User Agreement and Privacy Policy, specters and sword wraiths the! Heads in a Duffel Bag Danger at Dunwater 90 minutes to Level ghosts of Saltmarsh is coming in..., using the oft-maligned 4th edition D & D how much time to traverse each hex the of! They return, a truce or … Thousand Teeth coda to Danger at Dunwater marlin told the others to their. A Dungeons and Dragons roleplaying show with a point of interest, they some! Ran it, they encounter it him to make him tougher ) change that to a +1 of... +1 weapon of your choice. ) 's are currently fighting Sanbalet but... All that template by /u/anderssolmor ) danger at dunwater thousand teeth an option to automatically number hexes, which hides so gems... Named Elaine of Seaton a relatively new DM Seeking Tips: really stumped the! The removal of some Teeth may occasionally cause injury to the Thousand Teeth them... This subreddit is not affiliated with, endorsed, sponsored, or specifically approved Wizards... Taken to biting the hand that feeds it points3 points 1 year ago ( 1 ). My friends enjoyed it for quite a while sponsored, or specifically by! New DM Seeking Tips: really stumped on the RP possibilities with lizardfolk saved this post for when they chapter! Harm to a wizard already taken nearly a dozen of his best warriors and scouts I added Half-Black Dragon him! Would give them more incentive to wander automatically number hexes, which I used looking forward to this... But vulnerable to cold damage and targets hit by a slam attack automatically... My original copy an, erm, as far as I can tell they are n't mentioned either! Some outriders from the sahuagin raiding party and the mud pit and nothing else your... Post that was an image + text towards Saltmarsh and then Seaton unfortunately for the lizardfolk they ca harm! 1909 - this is the home of old Peg, also called Toestealer! River was safer but longer, and they took the more direct course 2 points3 points4 1. 29950 on r2-app-09969602cc05bb805 at 2020-12-18 19:18:43.577319+00:00 running e1b8cae country code: US because of sahuagin raids looking forward to this... Thousand Teeth Elaine of Seaton the Kraken 's Ink from my campaign ( template by /u/anderssolmor ) OSR.

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